logo
search
EN

28.04.2017

The game is on: the opportunities offered by the gaming market

Gaming creates considerable revenue worldwide, but especially in Western Europe.
The spend on PC gaming accessories in this region alone was €993 million in 2016. It was €1.5 billion globally. With the average sales price of gaming products higher than non-gaming equivalents – between 1.2x higher for a headset and 2.2x higher for a mouse – they are a great way to bring value to the accessories market.

Discover what other opportunities are offered by the gaming market with our infographic.

Also check out our Tech Trends 2017 series that looks at the appeal of virtual reality and augmented reality technology and devices to Connected Consumers.

Related Products

  • gfknewron

    AI-powered intelligence connects all sales and consumer data into a smart solution that enables you to react, plan, predict, pivot, and win.

    Read more
  • gfknewron Predict

    AI-powered market, brand and consumer intelligence and recommendations that put you in front of the rest.

    Read more
  • gfknewron Market

    Point of sales data supercharged in a digital platform with visualization, always-on insights, alerts, and search to know what sold, where, and when.

    Read more

Insights

View all Insights